Enchanting Guide

From Lilith's Throne
Revision as of 23:22, 24 February 2024 by Sightglass (Sọ̀rọ̀ | contribs) (→‎Restorative and Buff Potions: Fix arcane potion image size)
Jump to navigationJump to search

[THIS PAGE IS WIP]

Enchanting items and equipment is one of the key mechanics in Lilith's Throne. Enchanting equipment allows you to buff your stats, or to seal/enslave defeated opponents. Enchanting food items into potions lets you transform yourself or others, changing the size, properties or even species of various body parts. Enchanting drinks can turn them into potions to instantly restore large amounts of health and mana. Selling enchanted items made from store-bought or looted items is a decent way of making money, if you've got the essence needed to enchant them.

Using the Enchanting Menu

Enchanting can be done on items in your inventory in any neutral scene (meaning not in combat or during sex). Click a valid item in your inventory, and the "Enchant" button will appear in the selected item tab.

Clicking the "Enchant" button then opens the Enchanting menu:

Enchanting menu with boxes highlighting important sections
  • Primary Modifier (red) - Groupings of enchantment effects for a particular body part, arcane stats, physique stats, etc.
  • Secondary Modifier (orange) - Individual enchantment effect types. For example, changing the type, length and girth of a character's penis, or removing it entirely.
  • Potency and Limit (yellow) - Potency determines the strength of an individual enchantment effect. For transformative and buff potions, it's how much each effect changes at once/ (ex: +1, +5, or +15 health buff, or -1, -5, -15 health debuff). For equipment enchantments to change the body over time (such as slowly increasing bust size over time), it determines how frequently the effect triggers (weekly, daily, hourly) and whether it's a gain or loss. For incremental body transformations, whether in a one-shot potion or on an equipment for changes over time, the Limit selection allows you to set a stop point for the transformation (such as only growing a penis up to 30 cm).
  • Effect Summary (green) - Shows all the information for an effect based on what is selected above, as well as the essence cost and enchantment capacity cost. Clicking the "Add" button adds the enchantment effect tot he Effect List.
  • Effect List (blue) - A list of all the enchantment effects ready to be placed onto the item or into the potion. Also has total essence cost and enchantment capacity cost. Effects can be removed with the red [x] on the right of each effect. When re-enchanting or disenchanting an enchanted equipment item, this list is filled with existing effects, and effects can be removed from here.
  • Craft and Save/Load buttons (purple) - Clicking "Craft" makes the enchanted equipment or potion. Save/Load allows you to save sets of enchantments for a particular item type, then load them later, useful for making commonly-used potions.

The overall process goes like this:

  1. Select an item from the inventory, click the "Enchant" button
  2. Choose a primary modifier, secondary modifier, potency and limit for the effect
  3. Add the effect to the list
  4. Repeat 2 and 3 to add more/different effects
  5. Click "Craft"

Transformative Potions

Enchanting menu for a TF potion
An example potion to transform a character into a greater mouse-morph.

Transformative potions are the primary intended way to transform yourself or others. These potions are made using consumables associated with each race, which are usually food items. The description of the item usually mentions a particular race, and the icon has a colored background with a silhouette of the associated race. For reference, a table of ingredients for all current base game races a table is in #Ingredients.

The transformation effects available for potions are grouped into areas as the Primary Modifier, such as core stats (body size, height, etc.) and one for each body part. Then in each area, there will be specific changes to that area, as Secondary Modifiers, for transforming that part's type, size, modifiers, etc.

Transforming height, muscle, body size, femininity, and body hair are under the "Core" area:

In the secondary effects for most parts, there will be one or more green butterfly icons, each corresponding to a variant of that body part (ex: different horn types). For parts that can be removed entirely, like genitals, wings, and horns, there will also be a red X to add a "remove this part" effect:

To be considered a certain race, most of the parts (excluding genitals, and some parts that are considered "generic" like most horn types) have to be of that race. To be considered a "greater" morph, there can only be one race found among the major parts.

To be considered a specific subspecies, there are requirements that the character's body needs to meet. In some cases, this can be done with just a TF potion, by giving the character specific types of body parts. Other times, the character needs to have specific colors, patterns or modifiers on their fur/scales/skin, which need to visit to Kate's shop in the Shopping Arcade to change it.

One exception for potions: Slimes are transformed by consuming a Biojuice Canister directly, without enchanting it into a potion. A potion made from the canister instead converts a slime back into a fleshy form.

Ingredients

Race Potion Base
Human Bread Roll
Alligator Gator's Gumbo
Badger Berry Trifle
Bat Fruit Bat's Salad
Bear Honey Bread
Capybara Chocolate Brownie
Cat Kitty's Reward
Cattle Bubble Cream
Deer Tree Shoots Salad
Dog Canine Crunch
Dragon Pink,Yellow,Red Dragonfruit
Ferret Sausages
Fox Chicken Pot Pie
Goat Billy's Best
Gryphon Pâté and Crackers
Harpy Bubblegum Lollipop
Horse Sugar Carrot Cube
Hyena Bone Crunchers
Mouse Harvest Mouse's cheese
Octopus Shrimp Cocktail
Otter Fish and Chips
Panther Panther's Delight
Pig Oinkers Fries
Rabbit Bunny Carrot-Cake
Raccoon Popcorn
Raptor Raptor energy bar
Rat Brown Rat's Burger
Reindeer Sugar Cookie
Salamander Apple Pie à la Mode
Shark Tuna Sashimi
Sheep Woolly Goodness
Slime Biojuice Canister**
Snake Boiled Eggs
Spider Chocolate Coated Coffee Beans
Squirrel Round Nuts
Wolf Meat and Marrow


Restorative and Buff Potions

See also: Potion Effects

Attribute potions can give powerful (but temporary) stat bonuses, as well as restoring health and aura. These potions are made from consumables without an associated species, usually Drinks.

The effects available to a potion fall under four categories: Physique, Lust, Corruption and Arcane. The kind of potion that can be made from an attribute potion ingredient is given by the background color (and usually the stats the raw item gives). Physique is red, lust is pink, corruption is magenta and arcane is purple.

The effects available to each kind of potion are show below, using the "minor boost" potency for each. Physique potions can restore health, lust and arcane potions can restore aura, and corruption potions restore both at once.